
If you have questions about how you're doing, post a screenshot of your layout in the #map-layout-questions (on discord) channel and someone is bound to help point you in the right direction. The Fluffies should be at the front of the map, with DPS and Support spread out behind them ensuring that your DPS Monsters are within range of your Support Monsters. A general rule of thumb is you want 2 "Fluffy" Monsters (the stronger the better), 2 DPS Monsters (your strongest two monsters of different elements) and 6 Support Monsters (same two elements as your DPS). You should be following the META to determine what the best setup is. I'm at wave "xxx" what layout should I use? It's recommended you pick one or two of those maps for pushing, while you leave the rest for your farming runs. Editrlerimizin ve kullanclarmzn tavsiyeleri.
#Idle monster td challenge map apk
Snowfall and Lava Cave are popular for pushing as well. Sper hzl indirme hzna sahip birok en yeni uygulama ve oyunla birlikte gelen modlu APK maazasdr. General consensus is Beach Run is the best map for pushing. Which map(s) should I push on? Which map(s) should I farm on? If you prestige into the Farm map after a Beach map, on completing the Farm Map you will have the option to pay for another premium map or go to Enchanted Forest. Bonus: -20% Chance for Elemental ShieldsĪfter you prestige out of either the Farm Map or the Deep Push map, you will be put back into your regular rotation.Deep Push Map - cost per use: 200 gems - unlocked after wave 2500.Resource Farm Map - cost per use: 50 gems - unlocked after wave 1250.They each have requirements and special boosts which are: The two additional bonus maps can be selected upon prestige and cost gems EACH time you want to play on them. If you prestige whenever you're at Beach Run, your next map will be Enchanted Forest, repeating the cycle listed above. Whenever you prestige, you go to the next map in the list (ex: From Deadwood to Cursed Clouds). Bonus: -50% Chance for Earth Elemental Shield Spawns.Set a max level of 100 for the Cargo and Tech Ship HP reduction upgrades in the gem store. Challenge Map timer now exists at the bottom of the Challenge Map Menu when 'energy' is below 3/3. Bonus: -50% Chance for Air Elemental Shield Spawns Challenge Map point rewards now scale a bit quicker at higher waves, encouraging you to push further (more information somewhere here).

Bonus: -50% Chance for Water Elemental Shield Spawns.Bonus: -50% Chance for Fire Elemental Shield Spawns.Bonus: 1% Chance that a normal enemy drops an essence.Each map has their own special boost or bonus for playing on that map.
